Canterwall is a fertile region, watered by the Vistear river and checkered by fields and farms. While wolves and foxes endlessly torment farmers, the land’s greatest annoyances come on black wings—vast flocks of obstinate ravens, seasonally swarming locusts, cicadas, and earwigs wreaking arbitrary destruction. A balance between lightly wooded plains and bleak moors covers the region, all cloaked by dense fog that rolls into the lowlands from the southern mountains. Locals spread a host of warnings and superstitions about these mists, some old folks refusing to venture outdoors in fog without a symbol of Pharasma to keep at bay the spirits lost within, while others swear whole
towns sometimes go missing in the mists, losing their connection to the world and vanishing forever in the haze.
Tales are told throughout Golarion of shadowy figures that lurk in dark corners—stories recounted at children’s bedsides feature bestial creatures that come out only when the moon is right, and fireside legends speak of otherworldly beings beyond reckoning, whose very existence is more than the human mind can bear to know. These are the legends that explain where the blood of the family cow went, and why clerics spend so much time ensuring the proper Pharasmin rites are observed at gravesites throughout the Inner Sea. One can write them off as simple, scary stories in Absalom or Westcrown, but in Ustalav, everyone knows the truth of the things that go bump in the night. --------------------------------------------------------------------------------------------------------------------------------- Tere! Teatan kahetusega, et meie seast on lahkunud professor Petros Lorrimor. Olete väga oodatud tema matustele, millele järgneb testamendi ettelugemine. Teie kohalolu on testamendi ettelugemiseks vajalik. Kendra Lorrimor
Mängustiil
1.mystery (knowledge, diplomacy, perception, linguistics are useful. + analüüsivõimega tegelased)
2.dungeon crawl (some healing would be nice + balanced parties are awesome)
3.intrique (väärtuste, moraalide ja eesmärkidega tegelane)
Võrreldes Serpent's Skulliga on vähem survivor/adventure elemente ja rohkem social/puzzle elemente.
Rolliloome
Aeg: 4711AR (aasta pärast Serpent's Skulli)
Roll peab kindlasti sisaldama järgnevat informatsioonid:
1. Päritolu(vali üks geograafiline piirkond), lapsepõlv.
2. Tegelase eesmärgid, iseloom, moraal, väärtused
3. Miks on ta kutsutud Peteros Lorrimori matustele? (vaata vastavaid traitse)
4. Tegelase amet.
5. 1-2 vabalt valitud sõpra/kontaktisikut/koostööpartnerit. lühike kirjeldus + elukutse
6.* võimalusel lisada kaasa illustreeriv pilt
Char build
Lvl 1
Point-buy 25
Wealth: Base class gold +200gp (only for equipment)
Lubatud raamatud: Core, APG. Võimalik ka muudest läbirääkimise põhimõttel.
Üks campaign trait(http://www.d20pfsrd.com/traits/campaign-traits/carrion-crown) + üks vabalt valitud trait.
Ära ehita liiga spetsiifilist karakterit.